Lock-in is a map inspired by Lockout (Halo 2).
It is not a remake. I didn’t want make a perfect copy of the original planimetry, that imho, it doesn’t work fine in Halo 5 gameplay. I prefereed make a new project. Lock-in is symmetric: 2 Towers (yellow & green), 2 Libraries (red & blue), and 2 lift.
The towers are similar to the original, but it was prevented to climb on the on the highest points. Ground pound would have been too easy. Now there are a hole that look in the ramp, to get them. In yellow tower there is the sniper rifle; in the green tower the rocket launcher. In the bottom mid there is the shotgun.
Libraries are the red and blue base. they have been expanded. Now they have one more level, and the elevator.
Top mid is an open area, like also original, but there are a platform with four little pillars that provide a small emergency protection. Pillars need also to go in the hightest levels: two of them allow to climb in red and blue base; the other two pillars have human cannons to jump on the towers.
I hope you like it. Sorry for some grammar errors, i used google translate. Write me your feedback. gg
UPDATE 03/08/2017:
- added objective gamemode (ctf, assault, strungholds)
- fixed respawns
- removed sword and moved shotgun in bottom mid