1. GETTING READY FOR MATCHMAKING! PART 3

    xXBarthXx
    Getting Ready for MatchMaking! Part 3

    Sup Spartans! Back with another update for the map. Let's dive in real quick!

    • Map name has been changed to Last Resort and description fits the original Halo 3's.
    • Added static weapon spawns to fit the H3 Classic playlist
    • Added a minor easter egg :)
    • Fixes up a spawn issue by Camp Froman
    • Touched up on aesthetics a little bit
    • Some weapons were on Phased settings due to constant map...
  2. GETTING READY FOR MATCHMAKING! PART 2

    xXBarthXx
    Getting Ready for MatchMaking! Part 2

    Hey everyone! I'm back with another list of updates made to Turbine to help it's changes of hopefully getting into the H3 playlist. Let's take a look at the changes:

    • Weapon pads gone- All weapon pad locations have been replaced with static weapons. So now both Snipers and the Spartan Laser are off pads with 120 second respawn times.
    • Replaced rocks- Rocks...
    eLantern and D4rkDeath like this.
  3. Getting Ready for MatchMaking! Part 1

    xXBarthXx
    Getting Ready for MatchMaking! Part 1

    Hey everyone! I'm back with another HUGE update for Turbine. As many of you know, a Halo 3 Classic Playlist is coming to Halo 5, and I have been informed that my Last Resort remake is being heavily considered for the playlist. Because of that, I have made many changes to the map. Strap in, here we go:

    • Weapon spawns- All weapon locations and ammo count (and...
    RPG3000 and eLantern like this.
  4. Version 2.1 Update

    xXBarthXx
    VERSION 2.1 UPDATE

    Hello fellow forgers and Halo players!

    Over the past couple of weeks I have been making some tweaks to Turbine to make it a better and more enjoyable experience. Below is a list off updates that I have made to the map:

    • Replaced Regular SMG's with Projectile SMG's - Give's it more of a classic feel
    • Removed some extra unneeded weapons from the map
    • Replaced all terrain...
    D4rkDeath and JurassicWeeMan like this.
  5. The Wheel is Offline (For Now)

    xXBarthXx
    Hey everyone,

    It has come to my attention that the wheel on Turbine was super laggy and buggy post-update, so I had to remove the scripting. Until I come up with a new method, the wheel will be offline.

    I hope to bring it back online soon!


    xXBarthXx
  6. Version 2.0: Moved Turbine From Alpine to Tidal, and Updated more!

    xXBarthXx
    VERSION 2.0 UPDATE

    Sup everyone! I've taken on the task of moving Turbine from the Alpine forge canvas to the Tidal canvas. Here's a list of things updated in version 2.0:

    UPDATES:
    • Ported map from Alpine to Tidal
    • Added more detail to the map
    • Fixed up the map to support MM requirements- weapons, timers, and Stronghold requirements
    • Moved "Turbine" Stronghold from up on the bridge to below Rockets...
    D4rkDeath likes this.
  7. Version 1.4 Update: Textures, water, scripting and more!

    xXBarthXx
    VERSION 1.4 UPDATE

    Hey everyone!

    Since the release of textures, increased object count, forge bug fixes, more props, etc., I decided it was finally time to go back and update Turbine. Here are a list of the changes I've made to the map:

    CHANGES MADE TO TURBINE:
    1. Updated textures
    • I've updated a lot of the map to use the new textures that came out with forge about a month ago. Changes include the beach wall (now...
    DazeJet and D4rkDeath like this.
  8. Halo Waypoint Download Link

    xXBarthXx
  9. Turbine V1.3 Update Changes

    xXBarthXx
    Hey everyone!

    I'm here to announce a small update for Turbine, and kind of a major update overall from here on out:

    Here is the only map change:
    • Replaced H5 BRs with H2 BRs


    A MAJOR CHANGE FROM HERE ON OUT:

    Previously when I updated my map I would change the name each time to "Turbine V1.1, V1.2, etc...". The problem with this is players had to redownload the new file each time to get the updates :(

    From now on, the map will just be called...
  10. Turbine V1.2 Update Changes

    xXBarthXx
    Hey everyone!

    Last night I decided to go back through my map and make some changes based on feedback from the community, and what I felt was necessary to change.

    Here are the list of changes added to Turbine V1.2:

    • Stronghold zone sizes have been modified to fit better in their locations on the map
    • The turbine cap has been placed closer to the turbine (so it is more like Last Resort)
    • 1 mongoose from the beach and the base has been replaced with a gungoose
    • Plasma grenades...