I have been working with Demption and Max extras test lobbies to find some areas that needed work, here is what I changed since then.
- Reworked weapon balance/layout. Now there are only 2 BR's on the map to relieve the rifle abundance.
- OS bottom cave
- Speedboost in ICE blue cave
- Added Ball Support
- Adjusted Strongholds so none have any exploitable geometry. (courtyard specifically)
- No more death pit! Instead I created a new cave from under yellow corner to top incinerator.
- Dynamic crack in Red Caves is now exposed with an exploding switch inside the door. This allows for some exciting engagements. HINT: Also signaled by a lightning strike above yellow corner when it opens.
GIF's
New screenshots:
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Thanks for looking!
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