1. KOTH

    CertifiedChamp
    Added Nokyard's King Of The Hill custom gamemode variant to the map, have yet to try it, but should work as intended.

    Also removed glass from middle "hangar" (snipe spawn) and replaced it with a boundary window to reduce frame drops
  2. Trees and rocks and stuff

    CertifiedChamp
    This will likley be the last big geometry update I post

    -trees top mid have been moved around and I added 2 trees on each side to match the original map (frames held up)

    -Rocks have been redone aswell as added to match original map better

    -black chroma screens added behind certain walls to hide large gaps

    -the trees that could be climbed in are now climb able

    -added vehicle blocker to flood chute to prevent vehicles from jamming it

    -static weapon timers have been added to snipe and...
    D4rkDeath likes this.
  3. Huge map overhaul

    CertifiedChamp
    There's alot of changes to go through so here we go ooooooo

    Made flood entrances on butt hole side wider, more akin to the original

    Made angles and widths of the arms of top silver more accurate

    Moved brute plasmas to mauler spawn

    Countless terrain adjustments

    Sniper spawn hangar thing made to have a more accurate shape to the original

    Replaced all flood pods with umbrellas as opposed to alpine rocks

    Lighting fixes to lessen blacked out objects

    There's alot more small stuff that...
    ExTerrestr1al likes this.
  4. Clean up

    CertifiedChamp
    Changes:

    Walls around ghost side replaced with bridge pieces for detail

    Smoothed geometry (terrain mostly)

    Made the structures on the top of the map into a mat gray to get rid of gross lighting and give it a cleaner look

    Removed Strom rifles

    Added lighting to get rid of broken lighting

    Optimized objects