Added Nokyard's King Of The Hill custom gamemode variant to the map, have yet to try it, but should work as intended. Also removed glass from middle "hangar" (snipe spawn) and replaced it with a boundary window to reduce frame drops
This will likley be the last big geometry update I post -trees top mid have been moved around and I added 2 trees on each side to match the original map (frames held up) -Rocks have been redone aswell as added to match original map better -black chroma screens added behind certain walls to hide large gaps -the trees that could be climbed in are now climb able -added vehicle blocker to flood chute to prevent vehicles from jamming it -static weapon timers have been added to snipe and...
There's alot of changes to go through so here we go ooooooo Made flood entrances on butt hole side wider, more akin to the original Made angles and widths of the arms of top silver more accurate Moved brute plasmas to mauler spawn Countless terrain adjustments Sniper spawn hangar thing made to have a more accurate shape to the original Replaced all flood pods with umbrellas as opposed to alpine rocks Lighting fixes to lessen blacked out objects There's alot more small stuff that...
Changes: Walls around ghost side replaced with bridge pieces for detail Smoothed geometry (terrain mostly) Made the structures on the top of the map into a mat gray to get rid of gross lighting and give it a cleaner look Removed Strom rifles Added lighting to get rid of broken lighting Optimized objects