I did some flying around the map, looking at lines of sight, and watching for quirks or anything that IS there that shouldn't be. I found a few things that I fixed do to them causing symmetry issues or something that broke the map aesthetically. Here are some notes.
-The Dead Forest's balcony and parts near the Back Lift were off center and where pushed fairly slightly toward the middle of the map. Not noticeable but may help gameplay.
-Added new cover spots on both balconies
-Changed placement of the Suppressors slightly
-Added Cover pieces above the Back Lift
-Added new aesthetic piece on the light beam