Me and my friends enjoyed the map, I'm going to leave you a bulleted list of suggestions we came up with
-Needs more scripting like Coliseum (floating pieces)
-Call outs would be needed for such a symmetrical map
-The green side "living trees etc." needs implemented on both sides the "dead side" has no cover for player movement
-UNSC doors in mid have to "GO" ruins the theme of the map and lowers authenticity of the map
Just friendly suggestions and well thoughtout, the sides "living" and "dead" was an excellent idea but needs cover