I wanted to design a map around the Wasp's versatility and realized that the best way to do this was to remove the restriction of having a ground beneath; Doing so allows the Wasp to move around, above and below the entire play area nearly unhindered.
I started working on a suspended platform, which quickly turned into the 'flying fortress' that it is today. It's essentially an aircraft carrier in the air. Surely fans of Marvel comics and movies can draw some comparisons, but I didn't want to remake the helicarrier; So I leaned towards a more Cloud City-esque design, but had to pull back and simplify things due to limitations of the forge. Now it's a bit of both, I think
As mentioned above, the main purpose of this map was to let the Wasp shine. I want one or more Wasps to be in the air for the entire duration of a match. Ridiculous! one might say, but there are Hydras, Plasma Pistols and a Spartan Laser at hand to fend them off. Not to mention the Mantis, which is more than a match for a single Wasp.
Anyway, it needs playtesting of course, and there's already some changes I plan on making, but I want to get it out there so I can implement some feedback.
Huzzah!