Summary
Hushed Isle is ultimately a remake of the iconic Halo: CE mission, The Silent Cartographer. As many others have been making remodelings of the island for BTB or just a personal interpretation I have been working on as close of a remake as possible with only one major change. This change is an extention of the top network where the first Hunter encounter of the classic game occurs. This is just for an added feel of adventure to one of the most adventurous levels of CE. Overall I don't remember how long this took and don't belive it matters too much but, it was a verrrrry long time.
Gametype
"Combat Evolution" is the title of the game mode for this particular map. Players spawn with a Halo 1 Magnum and a Plasma Pistol and certain player behaviors are modified. Current Halo 5 movement are kept for the most part because of the "search" part of this variant. Link to gametype is right below.
https://www.halowaypoint.com/en-us/...nt_Tanix_96af7657-4994-40a2-b54a-2f750bb31617
The search is on!
As well as being an asthetic remake, there are 2 skulls, "Criminal" and "Goblin" and a single terminal can be found. Pick up the skulls for some funny Covenant twists and activate the "Getaway" terminal to give the Chief and Cortana their well deserved vacation. Once these objects are activated you have to search around the map again to find what they turned on. Sorry for the inconvenience haha didn't want it to be too easy.
Please note
I believe I should note that I broke the physics cap in order to fit everything I needed. So, I hope that doesn't break any rules or regulations. If so, just tell me and I'll comply. If it's not an issue I suggest that you only bring one other friend into the match with you to avoid crashes. Estimated initial load time is about a 40 second black screen but, I promise it's worth the wait.