House of Vadam

4v4 Slayer
10

Map Description

  1. Portaleer
    ! IMPORTANT !: If you cannot reach my map via this DOWNLOAD button, please try again. If the problem persists, just bookmark for me from Xbox. Thank you!

    Video now available!



    'Only warriors of the greatest honor and highest renown were remembered in the mighty halls of Vadam.'





    Creating new Halo content for myself and its amazing community has become an immense passion of mine. I draft floor plans in retail for a living, and throughout my life, I loved to draw and build and create. My favorite entertainment franchise in existence is Halo. So for me, and so many others with creative talent, Forge is a beautiful tool to harness my creative energy, and unify my ability to build and pour in a visual story that immerses you in our favorite universe, and each new map I bring to the table.

    This is a tribute to the Arbiter's family legacy and for Sangheilios! Welcome to the noble House of Vadam.

    --

    BUILDING A WARRIOR'S PAST
    House of Vadam was inspired by the Halo 2 Anniversary terminal depicting Thel Vadam, our Arbiter, in training among fellow Sangheili kin in a combat hall from the very House of Vadam depicted in canon. Each of my combat halls (Red, Blue, and Outer) are directly implemented from the terminal video above. Each combat hall has fighting staffs mounted on the walls; the same staffs used in the terminal.

    HOUSE OF VADAM, H2:A TERMINAL
    [​IMG]
    HOUSE OF VADAM, HALO 5
    [​IMG]

    The rest of the map was completely my creation alone. More pictures coming soon!

    fame28, Chronmeister, WAR and 6 others like this.

Recent Reviews

  1. ZombieDyer ZombieDyer
    10/5,
    Atmosphere *****
    Immersion *****
    Detailing *****
    Creativity *****
    Concept *****

Discussion

  1. TheTeacher98951

    TheTeacher98951 Legendary

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    LMAO A lot of people been making a lot of Sangheli levels lately. How long did it take you to make this. looks very good, well designed and much time spent. :D
    --- Double Post Merged, Dec 18, 2016 ---
    ALSO what are those figures on the last clip and where can i find them in forge?
     
    Portaleer likes this.
  2. Portaleer

    Portaleer THE FORGERUNNER
    Staff Member Forge Critic Senior Member

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    Thank you very much! I wanted to do something absolutely Sangheili but original with my aesthetic too. I wanted to incorporate a royal feeling as much as possible. LOL, the last image you see isn't from my map, it's from the Halo 2 Anniversary terminal clip. That combat hall inspired my map, and I have combat halls on it. Be sure to take a look. The map took me about a week to finish, as of now. I worked into late hours of the night this weekend to get it out. Thanks.
     
  3. TheTeacher98951

    TheTeacher98951 Legendary

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    no problem :D
     
    Portaleer likes this.
  4. UnknownEmerald

    UnknownEmerald Promethean
    Forge Critic Senior Member

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    I played the map with a few people and would like to offer some feedback.

    1. For me personally there are too many destructable walls and they're quite hard to see. My lobby didn't even realise they were there. 1 or 2 around the middle would be more than enough.

    2. I would switch the plasma caster and needler around. The main power weapons should be further away from another.

    3. The main room looks stunning, but I don't feel as impressed with the rest of the map. Try adding/ changing some things around.

    So far so good. Really loving the feel for this map. Keep it up!
     
    Portaleer likes this.
  5. Ryouji Gunblade

    Ryouji Gunblade Legendary

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    That is an excellent terminal aesthetic. The gold statues are my favorite.
     
    Portaleer likes this.
  6. D4rkDeath

    D4rkDeath Legendary
    Forge Critic Senior Member

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    Looks cool man, I will have to check this one out! You should talk about your map more in the description too. I enjoy a good read on where the plan originated, why you chose what you did, and even what cool pieces created what.
     
    Portaleer likes this.
  7. Portaleer

    Portaleer THE FORGERUNNER
    Staff Member Forge Critic Senior Member

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    Please do! I'm going to elaborate more on the whole description when I get off work today. Try to get a game in with some buddies and let me know what you think after I update some things today. Thanks, Dark!
     
    #8 Portaleer, Dec 19, 2016
    Last edited: Dec 19, 2016
  8. DC Valorstrike

    DC Valorstrike Forerunner
    Senior Member

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    Great work Port man, I didn't actually know you drew floor plans for your career, thats awesome. And it makes sense, I'm happy to see your new post and I got you for tomorrows lobby to test this bad boy!
     
    Portaleer likes this.
  9. Portaleer

    Portaleer THE FORGERUNNER
    Staff Member Forge Critic Senior Member

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    THANKS DC! :D Keep an eye out tonight. This page and the map are getting an update based on feedback.
     
    DC Valorstrike likes this.
  10. DC Valorstrike

    DC Valorstrike Forerunner
    Senior Member

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    Ok, I will download it once its updated :)
     
  11. Portaleer

    Portaleer THE FORGERUNNER
    Staff Member Forge Critic Senior Member

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    Portaleer updated HOUSE OF VADAM with a new update entry:

    Enhanced aesthetic, geometry, boundary fixes, and video available

    Read the rest of this update entry...
    --- Double Post Merged, Dec 20, 2016 ---
    New images coming tomorrow. Stay tuned!
     
  12. Chronmeister

    Chronmeister Blockhead
    Forge Critic Senior Member

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    What is that good trim piece in pic 4?
     
    Portaleer likes this.
  13. Portaleer

    Portaleer THE FORGERUNNER
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    @Chronmeister Go to 'STRUCTURE', 'ACCENTS', 'SANGHEILI', 'TRIM'. Be sure to check out the map and let me know what you think. Thanks!
     
    a Chunk and Chronmeister like this.
  14. Portaleer

    Portaleer THE FORGERUNNER
    Staff Member Forge Critic Senior Member

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    Portaleer updated House of Vadam with a new update entry:

    Multiple Fixes

    Read the rest of this update entry...
     

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