Welcome to Home Wrecker! This minigame really pushes the limits of Halo 5's forge. How? The entire tower you see above (besides the framework) is made of blocks set to normal physics.
The gametype is infection based with one life. One infected player flies a phaeton to crash through the building, splattering, shooting, or knocking off the survivors. The survivors must do anything they can to stay off the ground to survive.
The survivors can pick up a Hydra Launcher or a SPNKR Rocket Launcher and use their starting Assault Rifles and SMGs to fight back. Sounds easy right? Not exactly. The Hydra and Rockets are on the upper floors, and the survivors start at the bottom. If you can somehow manage to reach the rocket launcher before the phaeton demolishes the floors to get there, then kudos to you.
Unfortunately with this much normal physics objects there is a significant framerate drop with large lobbies. However as the round progresses the framerate improves. I've already dumbed down the map a lot to improve it and I don't want to to delete more but let me know what you think of it and I'll try my best to improve it.
MUST USE HOME WRECKER GAMETYPE
https://www.halowaypoint.com/en-us/...Dxcrazer_be25aed7-77b6-432a-a9c5-3443cef2325a
Also shoutout to the people who tested this in its very early stages:
Darth Human
HerbInRealLife
G MAN 2510
the ride19
TehOnlyEpic
AngelRomox97
Zuth10