So, here is an updated version of my map with a few of the kinks worked out. Aside from aesthetic differences, the basic concept remains the same as before, although now there are 3 new additions:
- The red team can now spawn cover for a limited time by pressing buttons attached to the center pillar
- The blue team has 1 more tool up their sleeve: once per round they can make the corners converge towards the center (seen in the video in more detail)
- Speed...