Hey guys so after rigorous play tests of the map it's 100% done unless anyone picks up any flaws. Feedback is appreciative!
So with this update I have fixed a number of exploits found by players, added blockers and kill boundaries to prevent players from escaping the confines of the map!
I do intend to add cinematics but my budget is maxed so...yeah trying to find a way to sort that! Thanks for your support and thank you to all who found issues with the map, it has helped made it better and the map is now a great standard 12 player core infection map!
CT X8