Hey Forgehub (those of you left),
This is a big, big update for the map. I went in and tested the original version for 2's, 4's, and all kinds of things in between, and came to an unsettling realization. Too much of the fighting was occurring in the SMG corner, and no one was venturing over to the binary outcropping on the right side of the bell housing. The bottom of the map wasn't viable as a spawning area, a getaway area, anything at all, no one was going out into the graveyard to grab...