Hangout

4v4 Slayer
8.5

Map Description

  1. TreFull
    New pictures and update.

    A remake from the fan favorite halo 2 map Lockout.
    The map is almost a 1.1 scale some parts are scaled up so theres more room for the thruster, those are, the side ramp on br tower, snipe tower, lift tower and bottom mid it might be hard to see if you haven't played the original for a while, i still recommend you to play with sprint off to get the most fun out of it and keep it balanced, but keep the clamber on if you wanna be able to jump up to snipe tower from bottom mid or blue albow, you can still play with all the abilities on but i still recommend you to take sprint off.
    All lines of sight are still there even the jumps to.

    Im still having problems with koth, so its only koth (sequential) that works right now.

Recent Reviews

  1. Max Extra Max Extra
    9/5,
    I cant find much wrong with this remake as it seems to be one of the best that I have seen. I love the faithfulness of to the original in both the color scheme and the layout, it seem to scale almost a perfect 1:1. I think this would play great for the 4 on 4 it , but also plays great with 8 on 8.
  2. Pat Sounds Pat Sounds
    8/5,
    Sweet remake! Gameplay wise...it's Lockout. Not much can be added to the discussion here. This is a pretty faithful remake of the Halo 2 version that plays just like you remember. Aesthetically, it looks a little darker and more metallic than the original version. At first it threw me, but after a few seconds it's pretty obviously an improvement. The map looks great!

Discussion

  1. iParanormal

    iParanormal Member
    Forge Critic

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  2. TreFull

    TreFull Legendary

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    TreFull updated Lockout with a new update entry:

    Lockout

    Read the rest of this update entry...
     
  3. FTG Insanity

    FTG Insanity Forerunner
    Senior Member

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    I'll check it out :)
    You should have pics of bottom mid.
     
    #4 FTG Insanity, Mar 2, 2016
    Last edited: Mar 2, 2016
  4. TreFull

    TreFull Legendary

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    Theres pictures of bottom mid if you check the update right between overview and version history :)
     
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  5. FTG Insanity

    FTG Insanity Forerunner
    Senior Member

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    Oh thanks lol XD

    I went through your map and I have to say it's one of the most accurate remakes of Lockout I've seen besides my own when it comes to line-of-sight and scale.

    Aesthetically it's a nice looking map but I did find the breakout piece in bottom lift to be very distracting.

    There's a couple things that stood out to me that could be tweaked and a few other things that I'm not sure can be fixed.

    I'd like to talk to you online and show you what I mean :)
     
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  6. TreFull

    TreFull Legendary

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    Thanks! i apriciate that alot :). If you have time tomowrow you can send me an invite
     
    #7 TreFull, Mar 2, 2016
    Last edited: Mar 2, 2016
  7. TreFull

    TreFull Legendary

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    TreFull updated Lockout with a new update entry:

    1.6

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  8. TreFull

    TreFull Legendary

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    TreFull updated Lockout with a new update entry:

    1.6.1

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  9. TreFull

    TreFull Legendary

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    TreFull updated Hangout with a new update entry:

    v1.8

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  10. TreFull

    TreFull Legendary

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    TreFull updated Hangout with a new update entry:

    1.9

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  11. HeX Reapers

    HeX Reapers Legendary
    Senior Member

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    Defiantly the most accurate Lockout in terms of gameplay, theme, and aesthetics. BUT, where is the top mid window? Also, there are zones that block weather now so you can solve the snow going into the interior of the structures.
     
    #12 HeX Reapers, Feb 17, 2017
    Last edited: Feb 18, 2017
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  12. eLantern

    eLantern Ancient
    Senior Member

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    Hope the map gets another update to address these things unless it brings about negative frame-rate issues.
     
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  13. TreFull

    TreFull Legendary

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  14. D4rkDeath

    D4rkDeath Legendary
    Forge Critic Senior Member

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    This looks great! You might be the right person to ask. I am looking for this map re-themed. Like maybe on Tidal, high above the water with an aesthetic overhaul, maybe built off of barrens rocks and overgrown! If you don't wish to do that, I am considering it, but I can never get the proper scaling down.
     
  15. fame28

    fame28 Forgotten Treasure
    Senior Member

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    I actually started a Sanghelio version of lockout on Barrens with a nice aesthetic theme started and got to wrapped up in other things to finish it. I could show it to you if you want? It has all the floors from a different properly scaled lockout loaded in to keep the scaling correct. Otherwise just go through a map like this one, group all the floors as one prefab and the walls as another, but use an 8 x 8 x 8 primitive at one centered location in each prefab. it allows you to center the walls again and floors from the prefabs easily (if you assign that block as the group parent block). This will help you build a reskinned version scaled well.
     
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