Unlike the majority of FatKid maps, progression in the Funhouse is dependent on the players skill. Players must work together to complete carnival games that unlock the next stage all while fending off the imminent zombie horde. The first objective is skee ball. Successfully sink the ball through the center hole to open the door. Missed shots can be reset from the control panel at the base of the game. It's crucial that players communicate at this stage as too many people trying to hit the ball can lead to congestion and make a simple task all the more difficult. (Also be sure not to enter the skee ball arena!) Next, is the grunt grenade dunk dank. Players must throw grenades through two pipes that are adamantly defended by forge monitors. Once both targets are hit the grunt will be dunked and the next door will open. Then, players must test their sharpshooting skills at the piggy shoot! Gunfighter magnums will be available to help strike the small targets on the fast moving pigs as they dart back and forth. All four pigs must be tagged before the next door opens. Then, players must dodge the swinging hammers on their way to the chamber of chance. Four switches will appear, all switches open the next room, but 2 will be helpful and 2 won't. One switch is vanilla and won't do anything but open the door. Another switch will open a bonus room with goodies to help solve the next obstacle. The other two switches will either cause the floor to fall out from underneath you, or teleport the FatKid straight to you! The next room is the ball pit where players must bounce around and activate a switch attached to the golden ball. (It's harder than it looks!) Then, players will navigate through a mirror maze, but you better be quick, zombies can jump over the walls. Then, players will take the fun slide to the end where you can trade in all your hard earned tickets for some pretty sweet prizes. Here, you'll hold out till the end while jamming to the animatronic band's dramatic music! Do you think you can survive?