1. Nessus-sary Changes

    SlipstreamTech
    After some time (Really, six months have gone by already?!) I have made some necessary changes to Frozen Shrine, as listed below;
    • Additional cover has been added in Red Elbow to balance out how open the area was
    • The walls that span on the original version of the map back in Destiny are now static pieces that provide cover and elevation for players during duels.
    • Additional details have been added on the walls in Blue Elbow, Blue Nook, Blue Courtyard, Blue Landing, Red Landing and Red Cross
    • Recoloured the lights within Red and Blue Nooks to reflect which side of the map the teams initially spawn on
    • Fixed the named location volume calling Blue Nook 'Red Nook'
    • Added fog effects and filters to make the map look warmer and have a more "Nessus" Atmosphere. This is due to how the atmosphere of the map previously was not what I intended for Frozen Shrine (Although, I may revisit the idea of a map inspired by The NIne from Destiny 2 in the future)
    Any feedback on this map would be appreciated
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