Weapon changes (2):
- Added a sub machine gun spawn point for each home base.
- Plasma support turret timers increased from 60 to 80 seconds.
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Game types -
Capture the flag (1):
- Added flag stand spawn/ return points for team three (yellow) and team four (green) in multi-team neutral flag.
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Map and spawning (5):
- (No sprint) Added ledge jump spots near the vehicle bay doors.
- (No sprint) Added support beam jump spot near back-A.
- Adjusted locations for neutral repsawn points across the map.
- Adjusted overhanging support beams near the vehicle bay doors to mitigate unnecessary player-object collision.
- Reworked blocks below the rocket launcher spawn point to allow a vision slit for each side.