1. Map, spawn, game type, and weapon reworking

    InvokingTexan
    Weapon changes (3):
    - Relocated the Covenant carbine of back-A to ground level.
    - Over shield power-up timers increased from 120 to 150 seconds.
    - Additional battle rifle spawn point placed at the bottom of B-wall, near the dirt mound.
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    Game types -

    Breakout (3):

    - Reduced plasma grenade pair count by one per spawn point.
    - Added two splinter grenades next to plasma pistol spawn point.
    - Relocated both Covenant carbines to the bottom of the stairs of B-wall, and to A-box.

    Capture the flag (1):
    - Fixed an issue of both home base flag stands not spawning.

    Free for all (1):
    - Resolved the issue of players repawning only in A-B side areas.
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    Map and spawning (4):

    - Additional respawn points placed in and around each home base.
    - Additional environmental sound effects placed around the map.
    - Soft kill zones added to industrial lights above red home base.
    - (CTF and Breakout only) Interactive switch (door) relocated to bottom middle, above the plasma caster spawn point.
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