Lore: Many have wondered what is invisioned when inside a Cryptum, this is just one of many.
Game types: Although mainly Aesthetic, I have made this map for FreeforAll and 2v2, also supporting Strongholds, CTF and an Assualt variant. 3v3 depending on how you play.
Uniquely built on Fathom
Weapons: All 2 Minutes
H2BR x1
Carbine x1
Light rifle x1
SMG x1
Storm Rifle x1
Needler x1
Suppressor x1
Boltshot x1
Grenades: All 60 Seconds
Frag x2
Splinter x2
Plasma x4
Power Up/Power Weapon
FreeforAll, Damage Boost, Saw
Slayer, Oversheild, Energy Sword
Strongholds, Active Camo, Plasma Caster
CTF, Speed Boost, Halo CE Pistol
Description: This map is an aesthetic map of which I reckon plays alright. Good to play social core game types.
Fight in the heavy rain in the heart of a forrestry ghetto.
Showcases the Aesthetic water developed by Creative Force. Look up to see a watery sky. Has plenty of close quarters combat and long range combat. Each team Spawn location is separated by sight. Even though there are a lot of trees there seems to be no lag, most likely because the map is built on Fathom and has no light generation reading. Showcases all new foliage. Not super competitive but good for some fun, personally the map is very fun to play on.
This Map is Built on FATHOM.
Feedback appreciated, only judge after playing, don't judge based on the video.