An infection minigame where the roles have been reversed. Similar to Bug Zapper, this minigame has humans flying around a confined space while the zombies try to knock them down and kill them.
The original version of this was in Halo 3 on the Sandbox map in the crypt, but I don't remember who made it.
The version I made in Halo reach was a blast to do, seeing as Rocket Launchers didn't keep their lock on when the target went out of vision or did any kind of Banshee stunt.
So here's the Halo 5 version:
Humans are given 10 seconds to get into their choice of vehicle (1 Sword Banshee, 3 Oni Wasps, 3 Hannibal Wasps) in 1 of 2 spawn rooms that face each other. Get in a vehicle and FLY. There are no soft kill barriers in the spawn room, mainly because the Zombies are able to get into there and given their weapons, you wouldn't survive for long.
Alpha Zombies are given a grenade launcher as a Primary way of knocking humans out of the sky. The EMP will paralyze a human for a small time, so make sure to keep hitting them all the way down. They're given the Tartarus' Gavel as a secondary so as to quickly deal with them, or for any human foolish enough to try and go without a vehicle.
Infected Zombies are given a Light of Urs (Fuel rod w/ insane fire rate) and a Tartarus's Gavel as well. Their main job is to be a minion and try to kill humans that are knocked out of the sky.
There are 5 platforms to pick from, where you simply walk into the pipe network at the base. Red, Blue, Green, and Yellow allow zombies a higher vantage point to shoot humans from. These towers also allow zombies to try and get ontop of the floating obstacles, giving them a closer shot at any humans.
The zombies AREN'T invincible so you CAN kill them, but it's rather hard to do, given the EMP effect of the grenade launchers and the limited view your vehicles weapons have.
Gametype: Swat-A-Fly - https://www.halowaypoint.com/en-us/...orsLupus_81435490-89ff-49bb-82d4-f9c07edbfa86