FIVEWINDER

8v8 Capture the Flag
8.8

Map Description

  1. Wasoha
    GT: Wasoha
    Map Name: FIVEWINDER
    #1 bookmarked Sidewinder remake on the new Waypoint file browser. Thanks!

    Description:
    A remake of Halo 1's Sidewinder with a hint of H3 Avalanche and some new additions/routes. The map is made with BTB Red vs Blue team play in mind. CTF and Slayer primarily, though Strongholds, FFA and Assault are also minimally supported.
    It is based primarily on the PC version of Sidewinder, meaning two-way base teleporters, rocket hogs, fuel rod guns, and the sword replacing the absent flamethrower.
    Distances were timed to match the original in regard to walking and driving distances, outside of intentional changes. Sidewinder was big!

    Details:
    All of the most recognizable parts of Sidewinder have been replicated with care taken to retain the most important aspects of the map. Bases, tunnels, and other structures were timed to match original distances, taking player speed into consideration. It includes the original SPNKR Rocket Launcher, the Halo 1 Magnum and the Halo 2 Battle Rifle. Halo 1 was all about the pistol, so there are three available per team (6 total) for that classic feel.

    Launchers have been added to the map vaguely inspired by H3 Avalanche to add new routes and opportunities. There is no longer such a steep point-of-no-return for your chosen route.

    The far wall with the covenant turret has had an avalanche itself, with ice that has fallen off the wall and become cover for spartans on foot. That end of the map in general has been compressed like H3 Avalanche to eliminate some of the unnecessary extra space.

    One of the biggest changes is that the top mid has been expanded into a larger battle area with lots of rocky cover, the idea coming from H2 Sanctuary. The map has generally been made more symmetrical as well, such as the bases being modeled after Blue base.

    All of the original weapons are placed on the map where they should be with their respawn timers adjusted to match the H1 xbox version. New weapons have also been placed on the map to take advantage of H5's sandbox. The tank is available on the map but it set to only appear in appropriate gametypes.

    (Note: The video is slightly outdated and the map has been updated in more than one way since then.)

Recent Reviews

  1. NTFAIR NTFAIR
    9/5,
    very big. great for btb, could space out the grenades
  2. Very very minor problems with this map. I suggest the grenades and power-ups be spread out a bit more in some areas, so that one player doesn't grab everything while others get nothing. Beautiful scenery.
  3. RPG3000 RPG3000
    10/5,
    High quality map
  4. A pretty decent attempt at recreating a classic. I think the map is too big, however, and the terrain could also be more varied.

    The number of CE Pistols could also be reduced.

Discussion

  1. Wasoha

    Wasoha Legendary
    Senior Member

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    Wasoha updated FIVEWINDER with a new update entry:

    Assault & H1 Pistol

    Read the rest of this update entry...
     
  2. Wasoha

    Wasoha Legendary
    Senior Member

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    Wasoha updated FIVEWINDER with a new update entry:

    Optimization and Ladders

    Read the rest of this update entry...
     
  3. Skyshatter7

    Skyshatter7 Legendary

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    This map has been amazing, there are so many sidewinder remakes out there and this one should be in regular BTB rotation.
     
    Wasoha likes this.
  4. Wasoha

    Wasoha Legendary
    Senior Member

    Messages:
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    Wasoha updated FIVEWINDER with a new update entry:

    Patching up glitches

    Read the rest of this update entry...
     
  5. Wasoha

    Wasoha Legendary
    Senior Member

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    Thanks bud. I'd love few things more than to have a bunch of community maps added in to BTB rotation. This one included, of course! I hunger for some Sidewinder BTB-CTF. I've tried to make it matchmaking-ready.
     
    Skyshatter7 likes this.
  6. Wasoha

    Wasoha Legendary
    Senior Member

    Messages:
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    Wasoha updated FIVEWINDER with a new update entry:

    Grenades, killzones, aesthetics

    Read the rest of this update entry...
     
  7. Wasoha

    Wasoha Legendary
    Senior Member

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  8. Pedaeus

    Pedaeus Legendary
    Senior Member

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    This map is really well recreation of Side winder, the design is well thought out however, I feel this map is more of remix than a complete remake. A friend of mine also made a great rendition of Side winder as well, you should check it out. Moreover I don't the game-play will be as exciting as your map though. It lacks in weapon diversity due to environment draining the 1024 block count.

    http://www.forgehub.com/maps/sidewinder.1782/
     
  9. Wasoha

    Wasoha Legendary
    Senior Member

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    Yep, parts of the map were definitely remixed to make the gameplay a little more varied. Certain parts of the original were either underused or entirely neglected so I wanted to change that. Anything different from the original is completely intentional rather than accidental.

    But where it counts I paid very close attention, measuring distances, heights and sightlines to get minute details right that others have missed. I completely maxed out the object budget while still managing to include every route of the original. I had to think very thrifty while placing objects and choosing what to prioritize.

    I checked out your bud's map and it's pretty cool. I do really like the detail it replicates, but due to that it lacks the available pieces to finish the routes which I think is more important than extra trees or ice.
     
  10. Pedaeus

    Pedaeus Legendary
    Senior Member

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    I agree the map did lack in routes particularly the path that led from the middle of the map to blue base. He was trying so hard getting the map size down and the detail of the bases that there wasn't enough pieces for the other more important locations. So the map wouldn't be too imbalanced from the mistake, he added only one ramp for each team to the middle of the map.
     

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