1. Better spawns, better aesthetics, better ingredients.

    Dink
    I've fixed the spawning so it's actually worth playing on, fixed some aesthetics and some wasted pieces in the map taking up budget. The map should be close to finished, I really want to be able to release another game type for this map, I guess I could just make a new map for each gametype (ew). Now onto Terminal and Kino.
  2. Slayer Release

    Dink
    Finally! The first completed version of Firing Range is now playable in Slayer gametypes (SWAT recommended). However... Halo 5 decided to glitch up my spawn points, and although they are placed all around the map, you only spawn from a single point in the back part of the map (yippee). Stay tuned for more maps and updates, I'll be bringing in some new and original maps shortly.
  3. Nearing completion

    Dink
    The long awaited Firing Range is nearing completion. Aesthetics are being added, fringe structures are being made, and light budget is being played with. The lighting is still being glitchy, but it will have to be fixed later.

    Images

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    3. Screenshot-Original (4).png
    4. Screenshot-Original (5).png