Fair And Square

1v1 Slayer
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Map Description

  1. SgtSlaphead
    Fair And Square is a small map that aims to achieve a focused experience through a minimalist approach to both the layout and style. The layout consists of a rectangular atrium with a vertical lift room on one side and a horizontal hallway on the other side where the teleporter sender is placed. The top of the lift room leads to a perch overlooking the atrium that is horizontally opposite the receiving teleporter. There is also a drop-down from this top area down to the hallway. Plenty of jumps allow the player to freely traverse the vertical sections in and around the atrium.<br /><br />The Overshield encourages players to frequently visit the lower hallway of the map and then decide whether to take the teleporter directly to the top of the atrium or flank around via other routes. A Brute Plasma Rifle spawns at the bottom of the lift acting as a useful counter to the Overshield. A Brute Shot spawns on the ground floor of the atrium and it can be an effective weapon for forcing the enemy player to move from their position. Players will also want to secure the Plasma Grenades which spawn on the perch and the Frags that spawn on the lower platform opposite. Apparently it is a crime to have a 1v1 map with no Sniper Rifle so you will find that around the middle too.
    I want to thank anyone who helped me test the map and especially jason x 185 for helping me refine the spawning as it was indeed a painful but fun process! I hope you guys enjoy this map and if you have any feedback feel free to let me know as feedback is always appreciated.
    HeX Reapers and WAR like this.

Discussion

  1. Stevo

    Stevo Drunken Bantersaurus Rex
    Forge Critic Senior Member

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    Looking sweet, dude. I'll have to catch a game with you on this! :)
     
    Phyisck likes this.
  2. IMAROLLINGSTONE

    IMAROLLINGSTONE Legendary

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    Looks clean and square. Nice work with the trims too.
     
  3. Kyle Courtney

    Kyle Courtney Legendary

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    cool map bro
     
  4. Chronmeister

    Chronmeister Blockhead
    Forge Critic Senior Member

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    Very Nice! I think we need to get some games on this. :rolleyes:
     
  5. Blaze

    Blaze Sustain Designer
    Forge Critic Creative Force Senior Member

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    This one mustve slipped post me. Looks great and I'm looking forward to giving this a few games when I can! Good job.
     
  6. Eightball

    Eightball Forerunner
    Forge Critic Senior Member

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    You seem to have a good idea of player movement in a 1v1 map. Definitely gonna have to check this out sometime. No sniper in a 1v1 map is a crime? Says who?
     
    SgtSlaphead likes this.
  7. a Chunk

    a Chunk Blockout Artist
    Forge Critic Wiki Contributor Senior Member

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    The newest version of this is so good. Definitely one of my favorite 1v1 maps in MCC.
     
    SgtSlaphead and Psychoduck like this.
  8. Xandrith

    Xandrith Promethean
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    Is the newest verion the one we played?
     
  9. a Chunk

    a Chunk Blockout Artist
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    That's the one, Mr. window camper. :p
     
  10. Xandrith

    Xandrith Promethean
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    I like windows
     
  11. SgtSlaphead

    SgtSlaphead Talented
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    Thanks! Oh and people in general always seem to say something along the lines of "a sniper would be cool here".
    --- Double Post Merged, Apr 19, 2015 ---
    Thanks a lot. I am glad the newest version has combined the best of my first two. The feedback has been very helpful in finalizing this map.
     
    a Chunk likes this.
  12. SecretSchnitzel

    SecretSchnitzel Donald Trump
    Forge Critic Senior Member

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    Can we do something about this stupid "your views on this map" but no links to the actual map page? Some pages got links, others don't. The hell gives?
     
  13. SgtSlaphead

    SgtSlaphead Talented
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    I never said that. I think it sounds quite rude. I would always say any feedback is appreciated.
     

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