Extermination Evolved 2.0 (Scripted Gametype) [updated]

Map Description

  1. nominoe
    I scripted this mode to play like Halo 5's Extermination mode and Splitgate's Takedown mode. Best on small maps. Play with "Exterm. Evolved 2.0" game mode (published in Waypoint Content Browser) - team slayer, BR starts, instant respawn, no points for slays, no penalty for betrayal.

    Team wipe the enemy to win the round. Win 3 rounds to win the game. Respawn penalty is shared with your team, and anytime you or a teammate dies your respawn timer increases by two seconds. Anytime an enemy dies, your respawn timer decreases by one second. Timers reset each round.

    An alert is sounded to everyone when one player remains on either team. Last man standing receives a "Last Survivor" banner. Kills create objective splash message informing you and teammates of how many players remain on the enemy team (not working round 1 for some reason).

    The boundary of the pointer needs to encompass the entire playable space of your map, so that the audio alerts are heard by everyone. Otherwise, placement of prefab objects doesn't matter.

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