1. Major Visual Overhaul / cameras / name volumes

    D4rkpr1nc3
    -Significantly narrowed the lane in front of the red base to match the original map. Scaling is as close now to 1:1 as I can make it.
    -Redid the canyon wall above the banshee and mid to match the original.
    -Added foliage throughout the canyon walls and terrain to match the original.
    -Added wreckage above the canyons in the center to match the original.
    -Added atmospheric white fog and wind to match the original.
    -Added detail pieces in various rooms.
    -Overhauled the terrain throughout the...
    SheapCreaper likes this.
  2. Narrowed tank side/trees

    D4rkpr1nc3
    Significantly narrowed the tank side of the map to match Halo 4.

    Raised the bridge and changed the terrain on tank side to match Halo 4.

    Replaced all of the trees with newer trees.

    Added dust for ambiance.

    Added spawn volumes to control respawns for objective game types.

    *eventually I will move red base forward and rotate it slightly to make the yard in front of red base smaller like in halo 4*
  3. Improved Aesthetics

    D4rkpr1nc3
    Made numerous changes to the terrain and walkways to ensure a smoother experience for both infantry and vehicles and to eliminate eye sores.

    Changed the colors of some of the floor and wall pieces to create visual variety in some of the structures.

    Changed the filter to more closely resemble the feel of Halo 4.

    Added the scorpion back to the cave and gave a gauss hog only to blue team to match halo 4. Red team has a faster route to the Scorpion.

    Changed some rock structures and caves to...