-Significantly narrowed the lane in front of the red base to match the original map. Scaling is as close now to 1:1 as I can make it.
-Redid the canyon wall above the banshee and mid to match the original.
-Added foliage throughout the canyon walls and terrain to match the original.
-Added wreckage above the canyons in the center to match the original.
-Added atmospheric white fog and wind to match the original.
-Added detail pieces in various rooms.
-Overhauled the terrain throughout the map for smoother vehicle and infantry traversal.
-Added invisible blockers to eliminate a few camera bumps
-Added intro cams
-Added name volumes
-Added more respawn points
-swapped one gungoose on each side for a mongoose