1. JurassicWeeMan
    JurassicWeeMan
    10/5,
    Version: 2016-03-28
    This map is a favorite of mine from Halo 4, and D4rkpr1nc3 did an excellent job of painstakingly reconstructing this playspace in Halo 5's incredible and powerful forge. This map plays well, and looks as good as it plays. I would not mind seeing this in matchmaking for BTB; job well done
  2. SheapCreaper
    SheapCreaper
    9/5,
    Version: 2016-03-28
    There are only two reasons that this isn't getting a full 5. 1. I reserve perfect scores for wholly original maps, and 2. I know the map is still being completed.

    Overall, this is a fantastic remake that accurately provides the look and feel of the original. Highly recommend!
  3. BigCarlo
    BigCarlo
    10/5,
    Version: 2016-03-28
    About time someone did this H4 map justice! This map plays extremely well and is a great vehicle BTB map. H5 BTB needs more maps like this in matchmaking.
  4. moyerj86
    moyerj86
    10/5,
    Version: 2016-03-28
    Stunning map. This is the best BTB map from Halo 4! Amazing job and attention to detail.
  5. SmoknBrlz64
    SmoknBrlz64
    8/5,
    Version: 2016-03-28
    Overall the map is fairly accurate. Your attention to detail is made apparent by things like the warthog left hanging from the crane on blue side. However, I've gotta ding you for not having the cleanest forging. The floors are uneven in numerous places which causes unexpected camera bumps. The terrain could also use some work. Right now it's not the smoothest, and there are holes and chunks sticking out which make it feel less natural. Terrain for remakes can be tricky because it often seems like you don't always have the right rock or grass piece for an area, but I'd encourage you to play around with the natural pallet a bit to get a better idea of what each object can be used for. You might be surprised, and it should allow you to improve your map without needing additional objects.
  6. hunter207
    hunter207
    9/5,
    Version: 2016-03-28
    The gameplay is pretty good, though Halo 5's mechanics do ruin the flow in some parts. I'd recommend using with a "classic" gametype, where Spartan Abilities are disabled.

    The aesthetics are good, and the geometry stays true to the original surprisingly well! Though I feel the map lacks somewhat in this section, in regards to being a bit bland with it's colour palette. Perhaps some heavier variation in the grey-scale colourization of the metals would benefit the overall apprearance of the map. The metallic/matte levels on some of the pieces could use some adjusting as well.

    Outside a few aesthetic preferences, and considering the gameplay issues are more to do with gameplay mechanics rather than design, I would certainly have to say that this map is coming very close to 5/5*.