1. Version 2.0 Update

    Ascend Hyperion
    Hey all! So after after Eulogy play tested on Duke After Dark, I got tons of feedback. In majority, I was told to add more. The map felt too straightforward and simple by design. In order to mend this issue, I expanded into the buildings already present on the map. Much was changed and as such, this resulted in a 2.0 overhaul. Full notes below.

    Map Changes:

    -Added areas known as Nest, Garden, Blue Vat, Blue Window, Red Vat, Red Window

    Authors Note: All six new locations are set in areas of the map that were previously unplayable. Nest and Garden are set inside the "****** Door Buildings" while the remaining four are set in the "Gondola Towers".

    -Removed "****** Doors" in order to create entrance to Nest and Garden

    eu15.png
    ^(Entrance to Garden)^
    eu16.png
    ^(Entrance to Nest)^

    -Name volumes now added to the map

    -Fixed issue with escaping the map near Red Rampart

    -Fixed issue with escaping map near Blue Yard

    Weapons:

    -Added 15 second Despawn timer to AR in Courtyard

    -Reduced energy of Secret Sword to 30%

    Author Notes: While the Secret Sword in fun, I don't mean for it to be an absolute game changer. As such, I greatly reduced it's power so it does not distract too much from actual play.

    Spawning:

    -Added spawns in Nest and Garden to diversify play
Return to update list...