Eminence

4v4 Slayer

Map Description

  1. mr diehard 007
    Hi everyone,
    Just finished what is likely my last map on H2A. I proudly present; Eminence.
    Eminence, like many of my maps, started out as an architectural concept. I wanted to challenge myself by making a map that included as much Forerunner detail as possible, while being large enough to handle 16 players.

    General: Eminence is an infinity-shaped map and has one line of symmetry; ---8---. Blue and Yellow bases are both Forerunner themed, featuring Forerunner gravity lifts, shield doors, and a closed room. Red and green bases are both UNSC themed, featuring a supply area surrounded by barricades and sandbags. I made sure that every wall on the map was more significant than an upright flat block. I included some beautiful column work which adds great depth to certain walls and beautiful windows to appreciate the canvas and add light (I love using windows). The layout is generally on one plane, and players can utilize the bases and sloped walls to gain an angle or retreat behind cover (really, the walls are great). Eminence is a large hallways map with many long lines of sight; the combination of tactically placed cover and long lines of sight makes this map great for SWAT.

    Gameplay: The map hosts 4v4v4v4 in RvBvYvG as well as up to 8v8 RvB. Each team has its own wing and base. Eminence resembles Halo 4's "Adrift" in a couple ways; it has man cannons connecting its corners, and the map has the infinity shape. The map also has great Koth locations that highlight SWAT play. Due to my poor piece management (I really do try lol), the map has only ONE gun; a shotgun at the center for infection only. Nonetheless, THIS MAP WAS MADE FOR SWAT, and has very pure headshot gameplay due to its design. The map, as noted, also plays well on Cadre. I will eventually add guns and GT's (any suggestions?).

    Gametypes:
    -SWAT Koth
    -SWAT FFA and TEAM
    -Infection/Cadre
    -FFA and TEAM variants that omit map weapons

    In all, I definitely enjoyed making this map. It has great potential for more GT's and guns so I will update in the future. The highlights are the aesthetics so I hope you all love what you see.

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