Emergency Room

Infection

Map Description

  1. Syndicate_001
    Emergency Room is an abandoned hospital that I created which has three floors, a mini basement, and a courtyard. Emergency Room was inspired by a real life abandoned hospice care center that I may have happen to "accidentally" wondered into with some friends one night (oops). Elements taken from the real life building include the 3-floor concrete staircase, the long creepy hallways, and the overall run-down atmosphere of the place (No there weren't rotting corpses scattered throughout the building).

    This horrifyingly beautiful map features several rooms to holdout in, two functional elevators for traversing between floors, and a great variety of weapons. One of the most unique weapons, is the Bayonet AR found next to the operating table in the 3rd floor operating room (Its a useful surgical tool okay?!?)

    Gameplay: The humans begin the round on the 1st floor entrance and struggle to make it to the 3rd floor for the best weapons and additional ammo, all while encountering the infected from various directions. Not to mention each direction also has multiple routes due to collapsed ceilings and holes in the walls. Teamwork definitely determines the outcome of each round, so be sure to communicate!

    Tips: For the best start, pickup the Tactical Magnum found inside the flooded cafeteria. If infected, jump through the broken down 2nd elevator, which is in the middle of the three, to cut off the humans if they do happen to use the elevators.

    Overall this is a very fun map especially if creepy/horror themes are your thing. One of my personal favorite parts of this map is being a human and closing the elevator door in the faces of pursuing zombies.

    (Optional) For an increased difficulty, download the "Sprinting Zombies" game variant off my fileshare.

Discussion

  1. Syndicate_001

    Syndicate_001 Legendary

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    Syndicate_001 updated Emergency Room with a new update entry:

    Emergency Room

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