The theme of this map is based on New Mombasa, a deserted city at night and the presence of covenant equipment littered across the map, as well as a phantom that passes over head during the course of the match.
The map plays well both close and mid rang combat, most weapons suit these styles of combat however on the upper right side of the map there is an accessible building where a covenant Halo 2 beam rifle weapon spawn is placed.
A street circles the center of the map where the vehicles play a big role, where as the edges of the map, players can access buildings and run along sidewalks over looking the streets. The center structure will be the center focus for the map. Several weapons are placed within the structure as well as an assault spawn and a stronghold. However the building is difficult to hold since there are four entrances.
There are only light class vehicles such as a standard warthogs and a sword ghost (I consider the standard ghost to weak for this map). If these vehicles are utilize correctly either teams can dominate the center of the map; especially on objective game modes.
Play the map and let me know on any changes I should make.