Divinity

1v1 Slayer

Map Description

  1. FRED lllll
    The gods gave those who ascended a new realm to play in, but only the divine can survive.

    Welcome, I know it has been a while since my last map upload, I have been quite busy with a bunch of new ideas, testing some maps and doing my development process. But after several weeks of work, we have Divinity! One of my smallest levels to date, and maybe one of the hardest.

    This map harkens back to the days of Ascendence with one of m favorite map ideologies and themes. This map brings players headfirst into hyper fast and long-range engagements while encouraging players to rush and get close to there opponent, whether it be vertically or horizontally.

    Now I know not everyone is a fan of ascendence (which I have a new rendition in the works) but let me set you to rest when I say this map does not have a lot of the problems ascendence has. Its short, sweet, and has way more obvious routes for the player to chose from.

    If your interested in this series of maps lore and how it ties into the Halo universe, I wrote a forum post on the lore HERE where you can read up on the lore of these islands. It will be updated, and further expanded as time goes on.

    Other iterations of this map:
    V.3
    V.2
    V.1


    "Only the victor on this plane shall stand tall with me." - 758 Guided
    Now enjoy Heaven in Hell :)
    Images:
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Discussion

  1. BarrenFatal

    BarrenFatal Heroic

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    More pics can always help, but it looks like a pretty interesting idea. .
     
  2. FRED lllll

    FRED lllll Legendary
    Senior Member

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    An interesting issue is that there are more but the server won't accept because they are too big when they are the same size, I just got the other two working.
     
    #3 FRED lllll, Oct 4, 2017
    Last edited: Oct 4, 2017
    BarrenFatal likes this.
  3. Portaleer

    Portaleer THE FORGERUNNER
    Staff Member Forge Critic Senior Member

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    I still think that the lower levels leave you really exposed and vulnerable. More cover? May the gravity defying islands prosper! :)
     
    FRED lllll likes this.
  4. FRED lllll

    FRED lllll Legendary
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    V.4 is in the works with less upper Islands, and the lower islands have been raised slightly. Which should help with your defined problem and weaken the top of the map, I also removed the large outer island and shifted spawns, and it is going through testing now. Also V.4 will feature islands in the distance to enhance the atmosphere
     
    #5 FRED lllll, Oct 9, 2017
    Last edited: Oct 10, 2017
  5. FRED lllll

    FRED lllll Legendary
    Senior Member

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    V.4 is now served as 3.0 because of its lack of improvments, HOWEVER 5.0 will let you access some of the interiors of the rock faces and removes the upper power tower and most of the map at that height level. More spawns are added and a single magnum (1 clip) will be added.
     
    BeardlessBen likes this.
  6. FRED lllll

    FRED lllll Legendary
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    BeardlessBen likes this.
  7. FRED lllll

    FRED lllll Legendary
    Senior Member

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    Updated the pictures and stuff to show off some of the new stuff, including an ending cinematic
     
  8. FRED lllll

    FRED lllll Legendary
    Senior Member

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    Now its got that and a little more ;)
     
  9. CaptainDireWolf

    CaptainDireWolf Forger of the Wild
    Staff Member Forge Critic Senior Member

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    Really like the floating island concept and the bridge is cool. Good layout overall. Nice work man!
     
  10. FRED lllll

    FRED lllll Legendary
    Senior Member

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    FRED lllll updated Divinity with a new update entry:

    Hard Route and Sightline Update

    Read the rest of this update entry...
     

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