Have updated the map for everything that 'A Chunk' has told me to do. Did everything but bring blue spawn closer because i want the long hallways to serve as long range combat in some scenarios (kind of like Long in Dust 2 from CSGO). I had just enough time to do the update and take screenshots before work, will put more words and info in this update when i get back. I apologize for the back to back updates but might as well do them now. Again, feedback is much appreciated, thanks A Chunk...