1. 343 pls stop breaking our maps and make scripting reliable update

    TheLunarRaptor
    Must download new map and gamemode!


    The original file got corrupted by the extremely reliable and bug free Halo 5 updates, I kept waiting to see if the issue would self resolve, sadly it did not, this has happened to a few of our maps (This issue un-fixable by the way) but we decided to fix this one map because it was one of our favorites to play. Despite this giant inconvenience it was fun to create everything on this map excluding scripts.

    Changelog

    -Whole map has been redesigned from the ground up and looks a lot better than the original, the devil and all the creatures actually look bad ass and not like memes anymore

    -Lava uses emmisives underwater to look more believable

    -Cages were removed, I tried to script a workaround using the minigame gamemode and some clever tricks but the pendulum overloaded scripts and after spending 8 hours trying to come up with a solution, I gave up and just made the game mode 1 life, hopefully next Halo we can bring them back. The pendulum puts so much of a strain on the map I could barely get the pillars around it to lower reliably.

    -Map never breaks and is consistent now.
    No more instant round ending, no more rounds not ending properly, it just works.

    -Works with FFA, no more trying to get goldfish to try and do the unfathomably difficult act of changing teams, now they can just join.

    -Fancy new scripts, this includes some drums beating in the background, and lowering pillars that set on fire.

    -Pendulum is now held by a creature that the devil has summoned to hold the pendulum up, and it looks way more badass than the old version.

    I hope you enjoy playing on this map again, I was really sad to have to remove the cages but I guess its better than no map at all.
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