Deluge

4v4 Slayer
10

Map Description

  1. ReclaimerX22
    I don't remember Backwash ever being anybody's favorite Halo map, but when hearing about the new forge features, I knew I had to remake it, even just for artistic reasons if not gameplay. That said, I still hope this could bring something interesting to Halo 5's gameplay. With maps getting bigger and bigger after the introduction of sprint into the series, I figured a map emphasizing more close quarters combat would be refreshing, and hopefully that will be aided by the decreased visibility due to the fog. All in all I'm happy with this map, and making it did a good job of showing me the crazy things that this new forge is capable of.

    The map is suited for a maximum of 12 players, but will support a full lobby if need be, and supports both CTF and Strongholds. The weapon set needed some updating obviously, and I liked incorporating some of the Forerunner weapons. The Plasma Rifle, Sentinel Beam and Bruteshot were replaced with a Storm Rifle, Suppressor and a Hydra, respectively. I also excluded many of the multiples of the SMG and Plasma/Storm Rifle seeing as they're much more powerful in Halo 5 and don't need to be dual wielded. It's a remake, so there's not much to talk about, but tell me what you guys think. :)

    http://xboxdvr.com/gamer/ReclaimerX22/video/21622424

    UPDATE:
    Frame rate issue should be fixed.

    UPDATE 2:
    Frame rate is 100% fixed, for real this time. Some lighting bugs fixed too, and updated colors to look a little less cartoony.

    Update 3: Pretty significant visual updates, added textures, decorative pieces and fixed various lighting issues. Also added the new pipes to the center base to replace the awkward cylinders, and infection-specific spawns and weapon sets.

Recent Reviews

  1. FTG Insanity FTG Insanity
    10/5,
    Wonderfully forged and very accurate to the original.

Discussion

  1. FTG Insanity

    FTG Insanity Forerunner
    Senior Member

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    OMG, I got so excited seeing this map remade... downloading!! It looks really good! XD
    This map was never my favorite but I always loved the look of it.
    Will give feedback soon!

    EDIT: This map is absolutely amazing. Thank you so much for remaking it.
    I have 3 concerns though.
    The framerate in the middle seems a bit lower than usual but not by much.
    The sword is a physical object so you can't walk through it.
    The hydra might be a bit overpowered considering how open the map is.
    I expect this map to be featured.. very well done.
     
    #2 FTG Insanity, Dec 31, 2015
    Last edited: Dec 31, 2015
  2. ReclaimerX22

    ReclaimerX22 Promethean

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    Awesome, thanks! I know the frame rate dips in the tower a little bit, but I wasn't really sure how to fix it and I thought it was tolerable. I'm curious to see if it's noticeable during the heat of gameplay. I'm pretty sure I lowered the ammo count for the Hydra to help balance it, but I might not have, I'll have to check. As for the sword being a solid object, I'm not sure if there's anything I can do that. But I did make sure you can step around it and still be able to make the jump to center tower. Thanks for the feedback! :)
     
  3. FTG Insanity

    FTG Insanity Forerunner
    Senior Member

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    I think if you make the Sword a phased object it might work, not sure. The only way to adjust framerate is to lessen objects and lights.. but I almost don't want you to do that considering how awesome it looks..

    I got an idea for a remixed version of the map.
    The original map had an easter egg outside of it.
    It would be awesome to have the top level playable.
    Also I always thought it would be interesting if the bases opened up into hallways that surrounded the entire map connecting to each other.
    Just a few ideas ^_^
     
  4. ReclaimerX22

    ReclaimerX22 Promethean

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    I actually had the idea really early on to try to make the bases have two hallways that cover about 1/4th of their side of the oval lol. I could try making a remixed version with that in mind, but I'd have to ditch a ton of the aesthetic detail to do it. I only have like 10 objects left lol.

    I'm hoping to test this map on Saturday in the Forge Customs event, so if people are telling me that the frame rate is an issue I'll see what I can do about it.
     
  5. D4rkDeath

    D4rkDeath Legendary
    Forge Critic Senior Member

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    You cannot walk through phased objects, that's not how that works. There is no way to walk through the sword, just pick it up :)
     
  6. FTG Insanity

    FTG Insanity Forerunner
    Senior Member

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    I remember there being a way in reach.. maybe that's what I was thinking of, oh well lol XD
     
  7. FTG Insanity

    FTG Insanity Forerunner
    Senior Member

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    I tried loading your map in FFA and it wouldn't load up. Just to let you know o_O
     
  8. ReclaimerX22

    ReclaimerX22 Promethean

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    Really? What did it do? I've loaded it on FFA, CTF, and Strongholds by myself for testing and it worked just fine.
     
  9. xXBarthXx

    xXBarthXx Legendary
    Senior Member

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    Looks absolutely amazing. Almost looks as if these pictures are from Halo 2 with enhanced graphics. I will definitely be downloading this. Well done :)
     
  10. D4rkDeath

    D4rkDeath Legendary
    Forge Critic Senior Member

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    I try to load in and I get stuck at a static camera.
     
  11. ReclaimerX22

    ReclaimerX22 Promethean

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    Don't know why I keep hearing that. I've played on it several times and it's always loaded up. I wish it would happen to me so I can see what the problem is, but all I can say is try it again? I honestly have no idea if it's the problem with the map or the game, seeing as I can't replicate the problem, it's hard to diagnose it. :(
     
  12. ReclaimerX22

    ReclaimerX22 Promethean

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    I have identified the cause of the slight frame rate drop and will be working to fix that over the next couple days.
     
  13. FTG Insanity

    FTG Insanity Forerunner
    Senior Member

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    Me and my friend AoM UnknownV2 found a way to get out of your map.
    One way was by double jumping and the other was nade jumping.
    We had a blast exploring that's for sure XD
    It's right above each base.
    An invisible blocker can fix the issue.
     
  14. ReclaimerX22

    ReclaimerX22 Promethean

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    Darn, I thought I tested that thoroughly enough, apparently not lol. Thanks for letting me know, that's an easy fix
     
  15. ReclaimerX22

    ReclaimerX22 Promethean

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    MAP UPDATE:
    Frame rate issue should be fixed, and I have swapped out Blue Shotgun for a Scattershot with increased ammo count, in an attempt to balance that with the fact that Red side is slightly closer to the Energy sword.
     
  16. FTG Insanity

    FTG Insanity Forerunner
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    I'll check it out tonight after work :)
     
  17. D4rkDeath

    D4rkDeath Legendary
    Forge Critic Senior Member

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    I've deleted and readded the map, tried to do multiple game types, ffa, team slayer, etc. I still get stuck at the static camera. I was excited to have this map for my custom game night. I've even looked in forge, tried to change a few things, no change. I'll keep trying!
     
  18. ReclaimerX22

    ReclaimerX22 Promethean

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    I don't know what to tell you. I tested and played on it and it's always worked fine for me. :/
     
  19. ReclaimerX22

    ReclaimerX22 Promethean

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    UPDATE 2:
    Frame rate is 100% fixed, for real this time. Some lighting bugs fixed too, and updated colors to look a little less cartoony.
     

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