Debunker

4v4 Assault

Map Description

  1. Das Grauen 94
    The idea behind this map was to have a base that is under siege by one team.

    General structure:
    The map is structured in three main areas: the starting hub of the attacking team, the hub of the defending team and the area in between.

    The attacking team starts of inside three connected rooms. The weapons and the bomb are placed here. When you leave the rooms, you enter a by walls of rock surroundes space. This is where the vehicles are placed. From here you have two routes to take: to the left and through a small passage in the rocks or straight on through the area in between the bases.
    There are no direct lines of sight between the teams hubs.

    The defending team starts of in a base on top of a mountain. The weapons are placed on the inner and outer walls of the base. The vehicles are placed in the courtyard. You have two activateable gates to the right and at the front. The gate to the right can only be activatet from the inside of the base and leads to another small courtyard unrecommended for any vehicular play. The main can be activated from the inside of the base and from just outside the walls. Once the main gate is first activated a bridge appears to enable an easy entrance into the base. Both gates can be closed down to make entering the base more difficult. Except the gates there are multiple more routes into the base. It is for example possible to jump into the windows and enter the base.

    The area in between the hubs has many line of sight blocking rocks and trees. Vehicular play is mainly possible here though there is not much space for it. When you leave the attacking hub and stick to the left wall, you can find the respawning sniper rifle behind a cover of rocks. If you stick to the right side of the walls, you will find the respawning rocket launcher inside a big caveway.

    Map arsenal:
    - Shotgun
    Each team has one directly at their starting locations (Those are available only once) .
    Additionaly there are 2 more placed in the general vicinity of each teams hub. ​
    - Sniper
    The defending team has one directly at their starting location (This one is available only once).
    Additionaly there is one more placed in the outside.​
    - Rocket Launcher
    The attacking team has one directly at their starting location (This one is available only once).
    Additionaly there is one more placed in the outside.​
    - BR
    Each team has a few of them at their starting locations.​
    - AR
    Each team has a few of them at their starting locations.​
    - Stationary Turret
    Placed on the walls of the defending teams base.​
    - Mongoose
    Each team has some at their starting locations.​
    - Warthog
    The defending team has a Ghauss-Warthog in their hub.
    The attacking team has a standard Warthog in their hub.​
    - Scorpion
    If enabled in the gametype options, the attacking team will have one in their starting location. This tank won't respawn.​

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