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HOHOHOH MY GOD!
Christmas came a little early this year. Hello Everyone and welcome to the next installment to my Death Run series. It took me a minute to make it and while making it, the new update was not out. But once it was out I obviously had to go back and add in some newer traps and update the map a little bit more. In total there are 13 traps, some traps are choices, some traps are obstacles.
This time around everyone plays as an elf (Runners) trying to kill Santa (Death) as he has been the naughty one this year. Making those poor little elves do all of his dirty work creating death killing toys in his factory. Santa plans to destroy christmas this year by killing all the little boys and girls. So go little elves and kill Santa before he has a chance to kill you too!
If you do not know how to play Death Run, the explanation below should enlighten the situation. This mini-game is inspired by Garry's Mod.
Death Run: Is a mini-game with two teams: Runners and Death. The objective of the Runners is to make it at the end of the map, avoiding any automatic and Death-activated traps along the way. If you die as a Runner you become a spectator.
Rules:
Runners: must juke and avoid all obstacles by Death in order to make it to the end of the map before the time runs out. If a Runner/Runners make it to the end, you will have the ability to kill Death, thus ending the round and getting points for whoever kills Death.
Death: must follow along and try to kill all of the Runners by activating death switches, or by letting the clock run out (which is no fun). Death must be careful when activating switches, because out of the 13 traps, they can only be activated once! No points are awarded to Death for killing anyone.
If you experience any bugs or glitches, plaese let me know by messaging me here, Halowaypoint, or xbox live (flashplayer911).
Thanks to everyone who participated in testing the map! Happy Holidays to everyone at Forge Hub and thank you! See you next year
-Flash