Hi !
I update my map with some little things !
First : A new gametype => https://www.halowaypoint.com/fr-fr/...kmarkCount&page=1&gamertag=Grievous32&lc=1036
This gametype is simply an Infection gametype with the vehicles placed on the map.
It's necessary because of the second modification :
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A crashed Warthog which was in the Pelican. The particularity here is that the gauss turret in the Warthog is not really the turret of the Warthog.
Because you can't control the vehicle and the turret, you're forced to detach the turret hitting it with melee or something else (grenade etc...).
It will take much time, you will not have infinite ammo 'cause it will be detached, but it's a very powerful weapon. So I wanted to create something that make you think about time you need to have that weapon, also thinking about infected who could catch you !
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And finally, I added something to the ventilator on the ceiling in each room :
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Destructible objects to help survivors to see where the zombies come from, and to be more realistic with the environment !
Have nice custom games !![]()