Thanks to feedback from The 0micron, I reworked a lot of my map.
Updates include:
- Approximately 35% of playable area reduced.
- New "curved" entrance design.
- New dome structure added.
- New plants added.
- New column structures added to walls.
- Day of time changed to "Night".
- Added new lamp objects to most rooms.
- Added a light grid.
- Removed some walls.
- Fixed issue where players couldn't jump over corners; now jumpable, but players fall into a Timed Kill...