1. Dead Village Reworked

    Dezert Fuze
    Thanks to feedback from The 0micron, I reworked a lot of my map.

    Updates include:
    • Approximately 35% of playable area reduced.
    • New "curved" entrance design.
    • New dome structure added.
    • New plants added.
    • New column structures added to walls.
    • Day of time changed to "Night".
    • Added new lamp objects to most rooms.
    • Added a light grid.
    • Removed some walls.
    • Fixed issue where players couldn't jump over corners; now jumpable, but players fall into a Timed Kill...