Curfew is a small asymmetrical arena taking place in a light-polluted cityscape. With abstract architecture taken directly from old school level design philosophy that intends to keep players constantly moving in order to gain an advantage. Despite its open design, many close-quarters duels may occur, with few weapons spawning to incentivize players to use their trusty sidearm as often as possible. The Sniper Rifle can be a game-changer in the right hands, but spawns at a low point in the map where it is difficult to use well. The Overshield functions similarly to change the tide of the game, but spawns opposite the Sentinel Beam which can deal massive damage if used properly.
-Tier 3-
Sniper Rifle, 180 seconds
-Tier 2-
Sentinel Beam, 20 seconds
-Tier 1-
Tactical Magnum, 40 seconds
Boltshot, 20 seconds
-Powerups-
Overshield, 120 seconds
-Grenades-
Frag Grenade, 30 seconds (x4)
Plasma Grenade, 30 seconds (x2)