As you can tell the map is literally done, this is the last update.
This updates is more of a Visual update.
New things:
-Added grids for colourization
-Added flying pelicans outside the map
-Added grunt in the ceiling back
-Added an end game Animation
-Added extra detailed pieces to the inside of the court
-Tweaked the grids placements slightly
-Added a new railing/jump up across the entire arena
Using scripting theres a wall that now moves up to complete the
outer jump up path in the location of the hangar entrance as to
allow the pelican to fly through and out while then closing off the
arena.
- Added Invisible barriers back ( with the help of Noky ) the barriers no longer shift at the start of custom games
-Added 30+ lights to brighten up the court and make it feel more alive
-Added wall decorations to make the court feel a little less bland after the initial decoration stripdown we did of the court where we took 30% of the unnecessary details and deleted them to improve lightmap
Fixed things:
Fixed lightmap issues, Got rid of effects on the court itself and deleted 60% of the sound effects on the court as they were not needed and were just cluttering the court with unnecessary sounds.
Theres a few more minor things that were changed but other than that, thats it folks. Thanks for checking out the map during its development journey everyone!
See you on the virtual battlefield
-xNFx Monsta & RBG Persian