Cradle is a symmetrical map built on a risk/reward design foundation. Inspired by the likes of The Pit, Midship, and Sanctuary--Cradle is a competitive, skill-based arena.
Every angle has a counter-angle and every stronghold has a flank.
For power weapons, each team spawns with a sniper underneath their own courtyard, there is also a neutral-site rocket launcher in the satellite warehouse, and for CTF there is an overshield in top middle.
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