1. Minor structural and aesthetic changes

    Zandril
    Changed purple up a bit. The sniper spawns there now and is visible all the way from top Gold. Players can now choose on maintaining control of the power position or traveling all the way to Purple to get the sniper.
    [​IMG]

    I also removed some of the map's unnecessary aesthetics to give it a cleaner feel.
  2. Minor changes

    Zandril
    • Made the map compatible with KotH. Still haven't tested it yet.
    • Moved the sniper spawn to a slightly altered Purple platform. There is now a sightline from top Gold all the way to the sniper spawn.
    • Fixed some bad spawns.
    • Secret cone
  3. Major reforge

    Zandril
    I made a lot of big changes to almost the entire map. Map's no longer room-based.

    Check the before & after screenshots for comparisons.