Control Room

Custom
9.0

Map Description

  1. AngelitoCO
    Control Room



    Special Thanks to xXBarthXx, Unsorted Gaming and Forge Labs for playing and showcasing the map


    Map Description:
    Remember the final mission in Halo 2 The Great Journey when you have to beat Tartarus. Well this is it!

    All you have to do is to eliminate Tartarus before times runs out.

    TARTARUS is the survivor and has to be eliminated. Team up with a total of 11 players max and eliminate Tartarus. Don't let Tartarus recover, keep shooting.

    Gametype: Tartarus Boss

    Added/Fixes:
    • Changed the map name
    • Fixed the spinning platforms
    • Added more details
    • Changed SMG for brute plasma rifle
    • Some tweaks on Tartarus
    Soon/Fix:
    • there's a know issue may be an infection glitch that there are more than 12 players and there are more than one survivor which one of them doesn't spawn and have to wait until the time runs out for each round..
    • maybe add the ability to use one banshee in the las 30 seconds of the round but you'll have to do some things first.. it's up to you to decide if want that on the map and if that doesn't brake it.

    I'm open to hear your ideas or suggestions...

    Enjoy... :)
    Nano, Ryley, WAR and 7 others like this.

Recent Reviews

  1. xXBarthXx xXBarthXx
    9/5,
    I played this map tonight, and overall I think it is very good! The game mode is fun to play, everything is pretty balanced, and the map looks like it is straight out of H2A!

    I have a few minor issues with it though:
    - Turn off friendly fire- Teammates would often kill each other for the Beam Rifle and/or spawn kill them, which wasn't very fun. I'd recommend turning that off.
    - SMG starts- I'm not sure if you did this for balancing issues, but I feel it would fit the map better if you replaced it either a Storm Rifle or Plasma Rifle (although that may take away Tartarus' shield too quick), since there aren't any UNSC weaposn in this part of the campaign.
    -A couple times there were multiple players that spawned as Tartarus. This was probably just a JIP/Infection issue, but I just thought I'd bring it to your attention.

    I think that's all I got for you. Again, the minor complaints were just my opinions on how to make it a little bit better. But the map and game mode are still a blast to play! Keep up the great work :)

Discussion

  1. ArturBloodshot

    ArturBloodshot The Architect
    Forge Critic Senior Member

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    Looks nice! :) Very nostalgic! Gonna give it a try
    Btw... I recommend to change the actual name of the map, it's just not a good idea to repeat names of other projects, kinda kills the identity o_O
     
    AngelitoCO likes this.
  2. AngelitoCO

    AngelitoCO Legendary
    Senior Member

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    ..
    --- Double Post Merged, Mar 23, 2017 ---
    sorry.. i just don't know all the names that has been used.. I'll be thinking on something, thanks for the suggestion
     
    ArturBloodshot likes this.
  3. Preacher001

    Preacher001 Forerunner
    Senior Member

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    I'm glad you made this level because I've been putting off making it since 2015. I've had the clip bookmarked in the hopes that I wouldn't have to load it up and try to figure it out while getting my ass kicked.

    You did a great job capturing the look and feel of this level. Now all I have to do is turn your map into a Slayer map. :D

    Once again laziness prevails.
     
    Chronmeister and ArturBloodshot like this.
  4. Ryouji Gunblade

    Ryouji Gunblade Legendary

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    Lookin' fine!

    Did you chromabox the outside of the map to prevent light bleedthrough in the shadows?
     
    AngelitoCO and Mistercheif1171 like this.
  5. xXBarthXx

    xXBarthXx Mythic
    Senior Member

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    Well, you beat me to it lol. I had the exact same game mode in mind too. I guess that's what I get for putting this map off for almost a year.

    But this looks fantastic! Very well done :)
     
  6. AngelitoCO

    AngelitoCO Legendary
    Senior Member

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    I used chroma on the roof and 256x256 Floors on the sides to add a little bit of texture
    --- Double Post Merged, Mar 24, 2017 ---
    I'm pretty sure you can do better ;).. I like your maps
     
    xXBarthXx likes this.
  7. xXBarthXx

    xXBarthXx Mythic
    Senior Member

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    Idk man, it looks like you really nailed the aesthetics on this map! I'm a little jelly lol :)
     
    AngelitoCO likes this.
  8. JurassicWeeMan

    JurassicWeeMan Legendary
    Senior Member

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    <3 finally!
     
    AngelitoCO likes this.
  9. xXBarthXx

    xXBarthXx Mythic
    Senior Member

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    I featured your map on my channel! I hope you enjoy it :)

     
  10. AngelitoCO

    AngelitoCO Legendary
    Senior Member

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    AngelitoCO updated Control Room with a new update entry:

    Fixes

    Read the rest of this update entry...
    --- Double Post Merged, Mar 25, 2017 ---
    hi xXBarthXx i had to create a new copy of the map because old one crashed and didn't want to generate lighting even in custom games.. can you please update the link in the video description?

    I also followed your suggestions.. removed friendly fire, replaced smg with halo 2 plasma rifle and because affects more the Tartarus shield added 20% more damage resistance.... the extra Tartarus I really don't know how that happened because there only one red spawn.... Always open to suggestions :)
     
    #11 AngelitoCO, Mar 25, 2017
    Last edited: Mar 25, 2017
    xXBarthXx likes this.
  11. SPARTAN 106473

    SPARTAN 106473 Legendary

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    This is cool. Very similar to what i'm doing for my re-creation of this map.
    Tartarus The link is just a screenshot. I'm not done yet but if you'd like to see it in a forge session just ask. SPARTAN 106473 is my gamer tag
     

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