Hopefully the last update if the test lobby goes well. Changed all weapon dynamics and times to more reflect matchmaking + a few geometry adjustments.
Rebuilt, adjusted or fixed:
- Sloppy forging in the open side mauler hallway
- Some blocks lightbaking and color
- 3 corners that had soft kills are now gone
- Filled in a hole above lazer
Weapon Pad:
1.5 Min Dynamic - No Despawn
- Sniper - Top mid
30 Sec Static - 30 Sec Despawn
- Laser - Original spawn
- Hydra Launcher [1 spare] - Original pod launcher spawn
- Scattershot [1 spare] - Original Sword spawn
- Light Rifle [3 spare] - Top Gold
- 2 Plasma Pistol - Bottom purple lifts
- 2 Boltshot [3 spare] - Original mauler spawn
- SMG [3 spare] - Original brute shot gold
- Suppressor [3 spare] - Original brute shot purple
- 4 Battle Rifle [3 spare] - One at each team pawn, one in each purple
- 3 Magnum [3 spare] - Two bottom mid, one top gold.
- 3 Splinters
- 4 Plasma
- 4 Frag