1. Contract Version 2.1

    no god anywhere
    Hopefully the last update if the test lobby goes well. Changed all weapon dynamics and times to more reflect matchmaking + a few geometry adjustments.

    Rebuilt, adjusted or fixed:
    • Sloppy forging in the open side mauler hallway
    • Some blocks lightbaking and color
    • 3 corners that had soft kills are now gone
    • Filled in a hole above lazer

    Weapon Pad:
    • Sniper - Top mid
    1.5 Min Dynamic - No Despawn
    • Laser - Original spawn
    • Hydra Launcher [1 spare] - Original pod launcher spawn
    • Scattershot [1 spare] - Original Sword spawn
    30 Sec Static - 30 Sec Despawn
    • Light Rifle [3 spare] - Top Gold
    • 2 Plasma Pistol - Bottom purple lifts
    • 2 Boltshot [3 spare] - Original mauler spawn
    • SMG [3 spare] - Original brute shot gold
    • Suppressor [3 spare] - Original brute shot purple
    • 4 Battle Rifle [3 spare] - One at each team pawn, one in each purple
    • 3 Magnum [3 spare] - Two bottom mid, one top gold.
    • 3 Splinters
    • 4 Plasma
    • 4 Frag
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