With version 2 comes a large amount of additions, adjustments and fixes. Please leave feedback for any issues you still find or if you like the map!
Added:
*New lighting and aesthetics all around
-Game start countdown with scripting
-Open window ledge + increased thickness
-Nade wall top gold
-Railing/Ledge on mid purple lifts
-Fusion coils at bottom closed lift and top gold
-Skill jump on Lobby window
Rebuilt/Adjusted:
-Lobby windows
-Platform at bottom under sword (MLG Snipe)
-Darkened walls around the map
-Starting cameras
-Strongholds Placement
Weapon changes
-Changed sniper from a platform to standard spawn
-Switched 2 magnums with BRs and removed a BR in Lobby
-Added suppressor at original brute shot spawn #2
-Added hydra launcher at original pod launcher spawn
Fixed:
-ZFighting all around
-Spawn points working incorrectly
-Killzones and barriers
-Gold and purple lift reliabilty
+ Miscellaneous small things like block swapping, block color adjustments and refining.