Colossus

4v4 Slayer

Map Description

  1. vagmoli
    "Numerous scientific expeditions have failed to reveal what the Forerunners intended with all this damn gas."

    Gamertag: Smudbud89

    This is a map I'd done previously but if you were to compare the two you would see that there is almost nothing in common other than the general layout. Thus I'm renaming it as an entire new map with it's original Halo 2 name: Presenting 'Colossus'.

    Intro scene (CTF): http://i.imgur.com/TjEQouU.gifv

    This is a visual update of my first ever Forge creation 'Helios' as seen here, http://www.forgehub.com/maps/helios.1279/. I figured this pile of blocks and monotone colour scheme could do with a remaster. The result of which is what you see here.

    Designed best for Slayer, CTF and Assault. This map has moving conveyors and at one point even had energy canisters drop from the ceiling like the original but this lead to a game breaking issue where all moving objects reset positions would glitch so had to be left out for the moment.

    Power weapons not listed in list:

    x2 Halo 2 BR (no H5 BRs on map)
    x1 Halo CE Magnum
    x2 Grenades

    Future updates
    • Increased performance when looking at central area, fps currently drops a bit.
    • Hopefully can get energy canisters dropping down working properly.
    • smoother conveyors.

Discussion

  1. FrostPhoenix0

    FrostPhoenix0 Mythic
    Senior Member

    Messages:
    251
    Likes Received:
    298
    Looks good, but visually a bit too cluttered. Also, I'm not really sure that the blue and red sides need to be highlighted quite so strongly.
     

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