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Containment is Forerunner themed map that has many sight lines and is somewhat symmetrical. Containment is a revisited map I designed back in halo 4 however I felt making this map unique by adding Forerunner Technology.
Two thirds of Containment is snow and the last third is a very open red illuminated Forerunner edifice. Red base has let cover than Blue tunnel and long hall, however the large buttresses provide obscurity against possible blue's light rifle fire. Across from red base is scattershot tucked away in the ice, and an Incineration cannon at the third stronghold. (Comment if having two strongholds close to blue initial spawn will make the game unbalance).