Chokehold

2v2 Oddball

Map Description

  1. PianoFrenzy
    Here's the first map I ever finished with the MCC.

    The map is very much inspired by Halo CE and Unreal Tournament and has a lot of verticality.
    It's asymmetrical, and plays very good with 2v2 Oddball, but also plays good with TS and FFA variants as well.

    There are a couple of tactical jumps around the map, and the map keeps you moving a lot.
    Again: thanks to Blaze for input and feedback along the way! :)

    Arsenal:

    4x BR 45s
    2x Carbine 40s


    1x Plasma ristol 45s
    1x Assaul rifle 45s
    1x Brute plasma rifle 90s
    1x Suppresed SMG 45s


    1x Camo 120s
    1x Shotgun 150s
    1x Sniper 90s (1 clip)
    1x Sniper Ammo (60s, not placed at start)


    4x Plasma nades 30s
    8x Frags 30s

Discussion

  1. Xandrith

    Xandrith Promethean
    Forge Critic Senior Member

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    This is a very nice first map. I suggest removing the concrete barriers, as that room seems to be a little cluttered.
     
    Untouched fish likes this.
  2. PianoFrenzy

    PianoFrenzy Halo 4 Era

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    Do you mean by the sniper-hangar?
    To have it more open, basically? More risky? :)
     
  3. Xandrith

    Xandrith Promethean
    Forge Critic Senior Member

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    The only place on the map with concrete barriers! :)
     
  4. PianoFrenzy

    PianoFrenzy Halo 4 Era

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    Definitely agree! Thanks for pointing it out :D
     

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