1. Lighting Update

    Pwn Jones
    Hey guys!

    I put in some long hours last night working to reduce the lighting budget overload. Its down form 145% to 125%. I also took the smoke fx in the center of the map off and although it doesn't look as nice, its stopped a few frame drop issues that were happening from time to time. The lighting on the map has changed slightly to help with some really dark areas on the map the stage area now looks really beautiful (imo).

    I can't get the light budget much lower without taking some crucial parts out of the map but hopefully this helps some of the shadows / lighting show up better and just makes the map look nicer overall.

    Lastly, I removed the suppressor on stage and added a gunfighter magnum in back blue spawn. Without overshield there now players never go back there. This plus the new platform should help give blue base some purpose now.

    Cheers!
    GreyMuffinBass likes this.
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